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Showing 142 of 142 cards

Seedling
Seedling
01 / 1
Seedling
Seedling
01 / 1tauntTaunt
Sapling
Sapling
02 / 2
Ember Whelp
Ember Whelp
01 / 1rushRush
Tidal Guard
Tidal Guard
01 / 3tauntTaunt
Windling
Windling
01 / 1evasiveEvasive
Militia Recruit
Militia Recruit
11 / 2
Healing Light
Healing Light
1SpellRestore 4 health to a hero.
Scrapyard Skirmisher
Scrapyard Skirmisher
12 / 1rushRush
Ember Scout
Ember Scout
12 / 1rushRush
Flame Lash
Flame Lash
1SpellDeal 2 damage to a unit.
Sootscale Whelp
Sootscale Whelp
11 / 2rushRush
Battle Fury
Battle Fury
1SpellGive a friendly unit +3/+0 until end of turn.
Tide Acolyte
Tide Acolyte
11 / 3
Tidepool Healer
Tidepool Healer
11 / 2When played, restore 2 health to your hero.
Mend the Tide
Mend the Tide
1SpellRestore 3 health to your hero.
Sprout Sprite
Sprout Sprite
11 / 1deathwatchDeathwatch: Summon a 1/1 Seedling.
Budding Sprout
Budding Sprout
11 / 1deathwatchDeathwatch: Restore 1 health to your hero.
Seed Toss
Seed Toss
1SpellSummon a 1/1 Seedling.
Gale Scout
Gale Scout
11 / 1evasiveEvasive
Zephyr Sprite
Zephyr Sprite
11 / 1evasive, deathwatchEvasive. Deathwatch: Draw a card.
Sparrow's Dash
Sparrow's Dash
12 / 1evasiveEvasive
Static Charge
Static Charge
1SpellDeal 1 damage to a unit. If your hand has 5 or more cards, deal 2 instead.
Spear Guard
Spear Guard
22 / 3
Shieldbearer
Shieldbearer
21 / 4tauntTaunt
Raiding Wolf
Raiding Wolf
23 / 1rushRush
Doomed Cultist
Doomed Cultist
22 / 1deathwatchDeathwatch: Draw a card.
Firebolt
Firebolt
2SpellDeal 3 damage to a unit or hero.
Battlefield Medic
Battlefield Medic
22 / 2When played, restore 2 health to your hero.
Bounty Hunter
Bounty Hunter
23 / 2
Warded Acolyte
Warded Acolyte
21 / 3When played, give a friendly unit Barrier.
Disarm
Disarm
2SpellSet an enemy unit's Attack to 0 until end of turn.
Humble
Humble
2SpellSet an enemy unit's Attack and Health to 1/1 until end of turn.
Cinder Whelp
Cinder Whelp
23 / 2
Cindermarch Raider
Cindermarch Raider
23 / 2rushRush
Emberclaw Skirmisher
Emberclaw Skirmisher
22 / 3overwhelmOverwhelm
Kindling Spark
Kindling Spark
2SpellDeal 1 damage to the enemy hero. Draw a card.
Coral Guardian
Coral Guardian
21 / 5tauntTaunt
Frozen Tide
Frozen Tide
2SpellFreeze an enemy unit.
Tidepool Warden
Tidepool Warden
21 / 4tauntTaunt
Numbing Chill
Numbing Chill
2SpellGive an enemy unit -2/-0 until end of turn.
Ebb and Flow
Ebb and Flow
2SpellReturn a friendly unit to your hand. It costs 2 less next time you play it.
Soothing Current
Soothing Current
21 / 3barrierBarrier. When played, restore 2 health to your hero.
Tidal Insight
Tidal Insight
2SpellDraw a card. If you control a Barrier unit, draw a card.
Thornback Boar
Thornback Boar
23 / 3
Mossheart Warden
Mossheart Warden
21 / 4tauntTaunt
Wild Growth
Wild Growth
2SpellGive a friendly unit +3/+3.
Root Tender
Root Tender
22 / 2When played, give all friendly tokens +1/+1.
Harvest Ritual
Harvest Ritual
2SpellSacrifice a friendly unit. Draw two cards.
Deep Roots
Deep Roots
2SpellGive a friendly unit +1/+1 at the start of each of your turns.
Verdant Bloom
Verdant Bloom
2SpellRestore 1 health to your hero for each friendly unit you control (max 5).
Storm Petrel
Storm Petrel
22 / 2rushRush
Windcaller Adept
Windcaller Adept
21 / 2When played, draw a card.
Tailwind
Tailwind
2SpellGive a friendly unit +1/+1 and Rush.
Gale Force
Gale Force
2SpellReturn an enemy unit to its owner's hand. Draw a card.
Cloudstep Vanguard
Cloudstep Vanguard
22 / 2rush, evasiveRush, Evasive
Windrider's Edge
Windrider's Edge
2SpellGive a friendly unit Evasive until end of turn.
War Wolf
War Wolf
34 / 3
Runic Sentinel
Runic Sentinel
32 / 3barrierBarrier
Ashen Bulwark
Ashen Bulwark
32 / 5tauntTaunt
Force March
Force March
3SpellReturn an enemy unit to its owner's hand. It costs 1 more the next time they play it.
Slag Berserker
Slag Berserker
34 / 2overwhelmOverwhelm
Forgeflame Adept
Forgeflame Adept
32 / 3When played, deal 1 damage to the enemy hero.
Ashcaller
Ashcaller
32 / 2When played, summon a 1/1 with Rush.
Reckless Pyromancer
Reckless Pyromancer
33 / 3When played, deal 1 damage to your hero and 2 damage to the enemy hero.
Bloodforge Duelist
Bloodforge Duelist
34 / 2rushRush. When played, deal 1 damage to your hero.
Wildfire Zealot
Wildfire Zealot
33 / 3overwhelm, deathwatchOverwhelm. Deathwatch: deal 2 damage to the enemy hero.
Last Ember
Last Ember
3SpellDeal 4 damage to the enemy hero. If your hand is empty, deal 8 instead.
Frostcaller
Frostcaller
32 / 4When played, Freeze an enemy unit.
Tidebound Sentinel
Tidebound Sentinel
32 / 3barrierBarrier
Riptide
Riptide
3SpellReturn an enemy unit to its owner's hand.
Tidecaller
Tidecaller
32 / 3When played, summon a 1/3 with Taunt.
Pearlguard Anchorite
Pearlguard Anchorite
32 / 4barrierBarrier. When played, restore 2 health to your hero.
Undertow Draught
Undertow Draught
3SpellDraw a card. Restore 2 health to your hero.
Vine Weaver
Vine Weaver
32 / 2When played, give a friendly unit +2/+2.
Overgrowth
Overgrowth
3SpellSummon two 1/1 Seedlings with Taunt.
Wildroot Seer
Wildroot Seer
32 / 4When played, draw a card if you control 3 or more units.
Seedcaller's Bond
Seedcaller's Bond
3SpellDraw a card for each token you control (max 3).
Underbrush Prowler
Underbrush Prowler
33 / 3When played, if you control 3 or more units, gain +1/+1.
Skyrend Duelist
Skyrend Duelist
33 / 2evasiveEvasive
Static Bolt
Static Bolt
3SpellDeal 3 damage to a unit. If it dies, draw a card.
Skyborne Caller
Skyborne Caller
32 / 2When played, summon a 1/1 Evasive.
Storm Surge
Storm Surge
3SpellDraw a card for each friendly Evasive unit.
Gale-Touched Sentinel
Gale-Touched Sentinel
33 / 3When played, if you've drawn 2 or more cards this turn, draw a card.
Skyfall Strike
Skyfall Strike
3SpellDeal 2 damage to a unit. If you control an Evasive unit, deal 4 damage instead.
War Chaplain
War Chaplain
43 / 4When played, restore 3 health to your hero.
Ironbound Guardian
Ironbound Guardian
43 / 6tauntTaunt
Shatter
Shatter
4SpellDestroy an enemy unit with 5 or less Attack.
Immolate
Immolate
4SpellDeal 6 damage to a unit or hero.
Cinderfang Alpha
Cinderfang Alpha
44 / 4deathwatchDeathwatch: Deal 2 damage to the enemy hero.
Scorched Earth
Scorched Earth
4SpellDeal 2 damage to all units.
Cinderstorm
Cinderstorm
4SpellDeal 3 damage to all enemy units.
Ashcaller's Fury
Ashcaller's Fury
44 / 4rushRush. When played, deal 2 damage to a unit.
Deep Current Mystic
Deep Current Mystic
43 / 5barrierBarrier
Coral Sentinel
Coral Sentinel
42 / 6tauntTaunt
Undertow
Undertow
4SpellReturn an enemy unit to its owner's hand. Freeze it.
Tideturner Oracle
Tideturner Oracle
43 / 4When played, draw a card and Freeze an enemy unit.
Riptide Convergence
Riptide Convergence
4SpellReturn an enemy unit to its owner's hand. Restore 3 health to your hero.
Glacial Warden
Glacial Warden
43 / 5barrierBarrier. When played, deal 2 damage to all frozen enemy units.
Bramblehide Ranger
Bramblehide Ranger
44 / 5
Grovekeeper
Grovekeeper
43 / 4When played, give two friendly units +1/+1.
Thornheart Shaman
Thornheart Shaman
43 / 4deathwatchDeathwatch: Restore 3 health to your hero and draw a card.
Grove Warden
Grove Warden
43 / 5tauntTaunt. When played, restore 1 health to your hero for each token you control (max 5).
Bramble Ward
Bramble Ward
4SpellGive a friendly unit +2/+2 and Taunt.
Overrun
Overrun
4SpellGive all friendly units +2/+2 until end of turn.
Thunderwing Raider
Thunderwing Raider
44 / 3rush, evasiveRush, Evasive
Stormrider Ace
Stormrider Ace
44 / 4evasiveEvasive
Tempest Herald
Tempest Herald
43 / 3evasiveEvasive. When played, if you've drawn 2 or more cards this turn, this gains +2/+2.
Cirrus Skirmisher
Cirrus Skirmisher
44 / 3evasiveEvasive. When played, draw a card if you have 3 or more cards in hand.
Tempest Vanguard
Tempest Vanguard
43 / 5rush, evasiveRush, Evasive
Thunderclap
Thunderclap
4SpellDeal damage to the enemy hero equal to the number of cards you've drawn this turn (max 6).
Battlefield Tactician
Battlefield Tactician
54 / 5When played, draw a card.
Warlord's Champion
Warlord's Champion
55 / 4overwhelmOverwhelm
Cindermarch Warbringer
Cindermarch Warbringer
55 / 4rushRush
Ashmane Warlord
Ashmane Warlord
55 / 4rush, overwhelmRush, Overwhelm
Molten Rampager
Molten Rampager
56 / 3rush, overwhelmRush, Overwhelm
Pyroclast Devastator
Pyroclast Devastator
5SpellDeal 5 damage to a unit or hero. If this kills a unit, deal 2 damage to the enemy hero.
Abyssal Warden
Abyssal Warden
54 / 6barrierBarrier
Deep Freeze
Deep Freeze
5SpellFreeze all enemy units.
Tidal Cartographer
Tidal Cartographer
53 / 6When played, draw a card for each Barrier unit you control (max 3).
Abyssal Reckoning
Abyssal Reckoning
5SpellFreeze all enemy units. Restore 5 health to your hero.
Absolute Zero
Absolute Zero
5SpellDestroy all frozen enemy units.
Bramble Ancient
Bramble Ancient
54 / 6deathwatchDeathwatch: Summon two 2/2 Saplings.
Ancient Talonroot
Ancient Talonroot
54 / 5deathwatchDeathwatch: Give all friendly units +1/+1.
Verdant Colossus
Verdant Colossus
54 / 6When played, give all other friendly units +1/+1.
Grovemother Ilyth
Grovemother Ilyth
54 / 6When played, give all friendly tokens +1/+1.
Skybreaker Vanguard
Skybreaker Vanguard
55 / 4rush, evasiveRush, Evasive
Windstorm
Windstorm
5SpellDraw two cards.
Windswept Fury
Windswept Fury
5SpellGive all friendly Evasive units +2/+1 until end of turn.
Stormcaller Ascendant
Stormcaller Ascendant
53 / 4evasiveEvasive. When played, deal damage to the enemy hero equal to cards drawn this turn (max 6).
Iron Colossus
Iron Colossus
65 / 7tauntTaunt
Reckoning
Reckoning
6SpellDestroy an enemy unit. Deal 2 damage to its controller.
Molten Colossus
Molten Colossus
67 / 5overwhelmOverwhelm
Inferno Sovereign
Inferno Sovereign
66 / 6rush, overwhelm, deathwatchRush, Overwhelm. Deathwatch: deal 4 damage to the enemy hero.
Devourer
Devourer
64 / 6When played, deal 1 damage to the enemy hero for each card missing from your hand (max 8).
Leviathan of the Deep
Leviathan of the Deep
66 / 8tauntTaunt
Sovereign of the Drowned Depths
Sovereign of the Drowned Depths
66 / 8taunt, deathwatchTaunt. Deathwatch: restore 6 health to your hero and draw a card.
Elder Rootwalker
Elder Rootwalker
65 / 7deathwatchDeathwatch: Restore 5 health to your hero.
Elderbark Colossus
Elderbark Colossus
67 / 8deathwatchDeathwatch: Summon three 2/2 Saplings.
Wildheart Colossus
Wildheart Colossus
63 / 3When played, gains +1/+1 for each other friendly unit you control (max +5/+5).
Storm Sovereign
Storm Sovereign
65 / 5evasiveEvasive. When played, draw a card.
Skyrend Matriarch
Skyrend Matriarch
65 / 7evasive, deathwatchEvasive. Deathwatch: draw two cards.