Log In / Sign Up

Card Library

Showing 174 of 174 cards

Seedling
Seedling
01 / 1
Seedling
Seedling
01 / 1tauntTaunt
Sapling
Sapling
02 / 2
Ember Whelp
Ember Whelp
01 / 1rushRush
Tidal Guard
Tidal Guard
01 / 3tauntTaunt
Windling
Windling
01 / 1evasiveEvasive
Road Levy
Road Levy
11 / 2
Sunbreak
Sunbreak
1SpellRestore 4 health to a hero.
Scrap Runner
Scrap Runner
12 / 1rushRush
Flintfoot
Flintfoot
12 / 1rushRush
Scourge
Scourge
1SpellDeal 2 damage to a unit.
Sootscale Whelp
Sootscale Whelp
11 / 2rushRush
Warcry
Warcry
1SpellGive a friendly unit +3/+0 until end of turn.
Sparkwing
Sparkwing
11 / 2deathwatchDeathwatch: Deal 1 damage to the enemy hero.
Lampbearer
Lampbearer
11 / 3
Pool Mender
Pool Mender
11 / 2When played, restore 2 health to your hero.
Slack Tide
Slack Tide
1SpellRestore 3 health to your hero.
Pearlhatch
Pearlhatch
11 / 1barrierBarrier
Springwisp
Springwisp
11 / 1deathwatchDeathwatch: Summon a 1/1 Seedling.
Leafmeal
Leafmeal
11 / 1deathwatchDeathwatch: Restore 1 health to your hero.
Sowing
Sowing
1SpellSummon a 1/1 Seedling.
Twigling
Twigling
10 / 3tauntTaunt
Skimmer
Skimmer
11 / 1evasiveEvasive
Afterimage
Afterimage
11 / 1evasive, deathwatchEvasive. Deathwatch: Draw a card.
Dropstep
Dropstep
12 / 1evasiveEvasive
Arc
Arc
1SpellDeal 1 damage to a unit. If your hand has 5 or more cards, deal 2 instead.
Sickle
Sickle
12 / 1evasiveEvasive. When played, if you have 4 or fewer cards in hand, gain +1/+0.
Toll Guard
Toll Guard
22 / 3
Doorkeeper
Doorkeeper
21 / 4tauntTaunt
Dust Wolf
Dust Wolf
23 / 1rushRush
Wyrm-Pilgrim
Wyrm-Pilgrim
22 / 1deathwatchDeathwatch: Draw a card.
Stray Bolt
Stray Bolt
2SpellDeal 3 damage to a unit or hero.
Sawbones
Sawbones
22 / 2When played, restore 2 health to your hero.
Debt Collector
Debt Collector
23 / 2
Ward-Scribe
Ward-Scribe
21 / 3When played, give a friendly unit Barrier.
Snapped Blade
Snapped Blade
2SpellSet an enemy unit's Attack to 0 until end of turn.
Brought Low
Brought Low
2SpellSet an enemy unit's Attack and Health to 1/1 until end of turn.
Cragmaw
Cragmaw
23 / 2
Kilnblade
Kilnblade
23 / 2rushRush
Coalhide
Coalhide
22 / 3overwhelmOverwhelm
Signal Fire
Signal Fire
2SpellDeal 1 damage to the enemy hero. Draw a card.
Struck Iron
Struck Iron
2SpellDeal 3 damage to a unit. If your hand is empty, deal 5 instead.
Burnt Offering
Burnt Offering
2SpellDeal 2 damage to your hero. Deal 4 damage to a unit or hero.
Ashsworn
Ashsworn
22 / 2rush, deathwatchRush. Deathwatch: Deal 2 damage to the enemy hero.
Reefkeeper
Reefkeeper
21 / 5tauntTaunt
Stilled Wave
Stilled Wave
2SpellFreeze an enemy unit.
Shorewatch
Shorewatch
21 / 4tauntTaunt
Numbing Brine
Numbing Brine
2SpellGive an enemy unit -2/-0 until end of turn.
Ebb and Flow
Ebb and Flow
2SpellReturn a friendly unit to your hand. It costs 2 less next time you play it.
Lullwater
Lullwater
21 / 3barrierBarrier. When played, restore 2 health to your hero.
Reading the Tide
Reading the Tide
2SpellDraw a card. If you control a Barrier unit, draw a card.
Rimeward
Rimeward
2SpellGive a friendly unit Barrier. If you control 2 or more Barrier units, draw a card.
Bristlehog
Bristlehog
23 / 3
Mossback
Mossback
21 / 4tauntTaunt
Greenrise
Greenrise
2SpellGive a friendly unit +3/+3.
Root Tender
Root Tender
22 / 2When played, give all friendly tokens +1/+1.
Autumn Tithe
Autumn Tithe
2SpellSacrifice a friendly unit. Draw two cards.
Taproot
Taproot
2SpellGive a friendly unit +1/+1 at the start of each of your turns.
Sunlit Glade
Sunlit Glade
2SpellRestore 1 health to your hero for each friendly unit you control (max 5).
Loamstalker
Loamstalker
23 / 1When played, if you control a token, gain +0/+2.
Return to Soil
Return to Soil
2SpellSacrifice a friendly unit. Draw a card and restore 2 health to your hero.
Storm Petrel
Storm Petrel
22 / 2rushRush
Signaller
Signaller
21 / 2When played, draw a card.
Tailwind
Tailwind
2SpellGive a friendly unit +1/+1 and Rush.
Windshear
Windshear
2SpellReturn an enemy unit to its owner's hand. Draw a card.
Cloudstep
Cloudstep
22 / 2rush, evasiveRush, Evasive
Updraft
Updraft
2SpellGive a friendly unit Evasive until end of turn.
Wingsworn
Wingsworn
22 / 2evasive, deathwatchEvasive. Deathwatch: Deal 2 damage to the enemy hero if you have 3 or fewer cards in hand.
Ruin Wolf
Ruin Wolf
34 / 3
Waystone Sentry
Waystone Sentry
32 / 3barrierBarrier
Stoneface
Stoneface
32 / 5tauntTaunt
Force March
Force March
3SpellReturn an enemy unit to its owner's hand. It costs 1 more the next time they play it.
Slagbreaker
Slagbreaker
34 / 2overwhelmOverwhelm
Flamewright
Flamewright
32 / 3When played, deal 1 damage to the enemy hero.
Ashcaller
Ashcaller
32 / 2When played, summon a 1/1 with Rush.
Kilnborn
Kilnborn
33 / 3When played, deal 1 damage to your hero and 2 damage to the enemy hero.
Redsteel
Redsteel
34 / 2rushRush. When played, deal 1 damage to your hero.
Ruin Kindler
Ruin Kindler
33 / 3overwhelm, deathwatchOverwhelm. Deathwatch: deal 2 damage to the enemy hero.
Last Ember
Last Ember
3SpellDeal 4 damage to the enemy hero. If your hand is empty, deal 8 instead.
Pyre Rite
Pyre Rite
3SpellDestroy a friendly unit. Deal damage to the enemy hero equal to twice its Attack.
Rime Sister
Rime Sister
32 / 4When played, Freeze an enemy unit.
Sunken Knight
Sunken Knight
32 / 3barrierBarrier
Sea's Refusal
Sea's Refusal
3SpellReturn an enemy unit to its owner's hand.
Tidewarden
Tidewarden
32 / 3When played, summon a 1/3 with Taunt.
Vigil Anchorite
Vigil Anchorite
32 / 4barrierBarrier. When played, restore 2 health to your hero.
Salt Draught
Salt Draught
3SpellDraw a card. Restore 2 health to your hero.
Rimeguard
Rimeguard
32 / 5barrierBarrier. When played, Freeze an enemy unit.
Saltrunner
Saltrunner
33 / 3rushRush. When played, if you control a Barrier unit, gain +1/+1.
Vine Weaver
Vine Weaver
32 / 2When played, give a friendly unit +2/+2.
Hedgerow
Hedgerow
3SpellSummon two 1/1 Seedlings with Taunt.
Stag Seer
Stag Seer
32 / 4When played, draw a card if you control 3 or more units.
Ring of Kin
Ring of Kin
3SpellDraw a card for each token you control (max 3).
Ferncat
Ferncat
33 / 3When played, if you control 3 or more units, gain +1/+1.
Sprouting
Sprouting
3SpellSummon three 1/1 Seedlings.
Warrener
Warrener
32 / 4When played, give a friendly token Taunt and +1/+1.
Nurse Log
Nurse Log
3SpellSacrifice a friendly unit. Summon two 2/2 Saplings.
Skyfencer
Skyfencer
33 / 2evasiveEvasive
Forkbolt
Forkbolt
3SpellDeal 3 damage to a unit. If it dies, draw a card.
Whistler
Whistler
32 / 2When played, summon a 1/1 Evasive.
Murmuration
Murmuration
3SpellDraw a card for each friendly Evasive unit.
Lookout
Lookout
33 / 3When played, if you've drawn 2 or more cards this turn, draw a card.
Stormspear
Stormspear
3SpellDeal 2 damage to a unit. If you control an Evasive unit, deal 4 damage instead.
Windcutter
Windcutter
33 / 2rush, evasiveRush, Evasive
Eyewall
Eyewall
3SpellDeal damage to a unit equal to the number of Evasive units you control (max 5).
Wayside Vicar
Wayside Vicar
43 / 4When played, restore 3 health to your hero.
Bulkhead
Bulkhead
43 / 6tauntTaunt
Fault Line
Fault Line
4SpellDestroy an enemy unit with 5 or less Attack.
Pillar of Ash
Pillar of Ash
4SpellDeal 6 damage to a unit or hero.
Brandfang
Brandfang
44 / 4deathwatchDeathwatch: Deal 2 damage to the enemy hero.
Scorched Earth
Scorched Earth
4SpellDeal 2 damage to all units.
Slagflood
Slagflood
4SpellDeal 3 damage to all enemy units.
Line Captain
Line Captain
44 / 4rushRush. When played, deal 2 damage to a unit.
Scarhand
Scarhand
45 / 3rushRush. When played, deal 1 damage to your hero for each card in your hand (max 4).
Drowned Saint
Drowned Saint
43 / 5barrierBarrier
The Encrusted
The Encrusted
42 / 6tauntTaunt
Pulled Under
Pulled Under
4SpellReturn an enemy unit to its owner's hand. Freeze it.
Tidereader
Tidereader
43 / 4When played, draw a card and Freeze an enemy unit.
Maelstrom
Maelstrom
4SpellReturn an enemy unit to its owner's hand. Restore 3 health to your hero.
Rimeheart
Rimeheart
43 / 5barrierBarrier. When played, deal 2 damage to all frozen enemy units.
Glass Seer
Glass Seer
43 / 5barrierBarrier. When played, draw a card if you control 2 or more Barrier units.
Frostwatch
Frostwatch
43 / 4When played, draw a card if you control a frozen enemy unit.
Thornbow
Thornbow
44 / 5
Greybark
Greybark
43 / 4When played, give two friendly units +1/+1.
Briarheart
Briarheart
43 / 4deathwatchDeathwatch: Restore 3 health to your hero and draw a card.
Orchard Sire
Orchard Sire
43 / 5tauntTaunt. When played, restore 1 health to your hero for each token you control (max 5).
Thorn Mantle
Thorn Mantle
4SpellGive a friendly unit +2/+2 and Taunt.
Wildwood Rising
Wildwood Rising
4SpellGive all friendly units +2/+2 until end of turn.
Stormwing
Stormwing
44 / 3rush, evasiveRush, Evasive
Kiterider
Kiterider
44 / 4evasiveEvasive
Stormcrier
Stormcrier
43 / 3evasiveEvasive. When played, if you've drawn 2 or more cards this turn, this gains +2/+2.
Swoop
Swoop
44 / 3evasiveEvasive. When played, draw a card if you have 3 or more cards in hand.
Sunblade
Sunblade
43 / 5rush, evasiveRush, Evasive
Thunderclap
Thunderclap
4SpellDeal damage to the enemy hero equal to the number of cards you've drawn this turn (max 6).
Skywayman
Skywayman
43 / 3evasiveEvasive. When played, if your hand has 2 or fewer cards, this gains Rush.
Plummet
Plummet
44 / 3evasiveEvasive. When played, gain +1/+1 for each other Evasive unit you control (max +3/+3).
Route Marshal
Route Marshal
54 / 5When played, draw a card.
Sellsword Captain
Sellsword Captain
55 / 4overwhelmOverwhelm
Iron Marcher
Iron Marcher
55 / 4rushRush
The Ashmane
The Ashmane
55 / 4rush, overwhelmRush, Overwhelm
Furnace Ogre
Furnace Ogre
56 / 3rush, overwhelmRush, Overwhelm
Eruption
Eruption
5SpellDeal 5 damage to a unit or hero. If this kills a unit, deal 2 damage to the enemy hero.
Hammerhand
Hammerhand
56 / 4overwhelmOverwhelm. When played, if your hand has 2 or fewer cards, gain +1/+1.
Deepkeeper
Deepkeeper
54 / 6barrierBarrier
Long Winter
Long Winter
5SpellFreeze all enemy units.
Chartkeeper
Chartkeeper
53 / 6When played, draw a card for each Barrier unit you control (max 3).
The Great Ebb
The Great Ebb
5SpellFreeze all enemy units. Restore 5 health to your hero.
Killing Frost
Killing Frost
5SpellDestroy all frozen enemy units.
Cold Front
Cold Front
5SpellFreeze all enemy units. Deal 1 damage to each of them.
The Hollow Oak
The Hollow Oak
54 / 6deathwatchDeathwatch: Summon two 2/2 Saplings.
Longroot
Longroot
54 / 5deathwatchDeathwatch: Give all friendly units +1/+1.
The Green Hart
The Green Hart
54 / 6When played, give all other friendly units +1/+1.
Grovemother Ilyth
Grovemother Ilyth
54 / 6When played, give all friendly tokens +1/+1.
Seedfather
Seedfather
53 / 4When played, summon a 2/2 Sapling for each other token you control (max 3).
Riftlancer
Riftlancer
55 / 4rush, evasiveRush, Evasive
Twister
Twister
5SpellDraw two cards.
Rally the Flock
Rally the Flock
5SpellGive all friendly Evasive units +2/+1 until end of turn.
Ascendant
Ascendant
53 / 4evasiveEvasive. When played, deal damage to the enemy hero equal to cards drawn this turn (max 6).
Vane Knight
Vane Knight
54 / 4evasive, deathwatchEvasive. Deathwatch: Draw a card for each card you've drawn this turn (max 3).
Salvage Titan
Salvage Titan
65 / 7tauntTaunt
Called In
Called In
6SpellDestroy an enemy unit. Deal 2 damage to its controller.
Slagfather
Slagfather
67 / 5overwhelmOverwhelm
Torvak, the Unburied
Torvak, the Unburied
66 / 6rush, overwhelm, deathwatchRush, Overwhelm. Deathwatch: deal 4 damage to the enemy hero.
Hollowmaw
Hollowmaw
64 / 6When played, deal 1 damage to the enemy hero for each card missing from your hand (max 8).
Ashwalker
Ashwalker
66 / 5overwhelm, deathwatchOverwhelm. Deathwatch: Deal 3 damage to the enemy hero.
The Deepcoil
The Deepcoil
66 / 8tauntTaunt
Anchorless King
Anchorless King
66 / 8taunt, deathwatchTaunt. Deathwatch: restore 6 health to your hero and draw a card.
Oloren, the Long Watch
Oloren, the Long Watch
65 / 7taunt, barrier, deathwatchTaunt, Barrier. Deathwatch: Freeze all enemy units.
Elder Rootwalker
Elder Rootwalker
65 / 7deathwatchDeathwatch: Restore 5 health to your hero.
The Old Growth
The Old Growth
67 / 8deathwatchDeathwatch: Summon three 2/2 Saplings.
Wildheart
Wildheart
63 / 3When played, gains +1/+1 for each other friendly unit you control (max +5/+5).
The Antlered Elder
The Antlered Elder
65 / 7taunt, deathwatchTaunt. Deathwatch: Give all friendly tokens +2/+2.
Stormcrown
Stormcrown
65 / 5evasiveEvasive. When played, draw a card.
Kessra, the First Witness
Kessra, the First Witness
65 / 7evasive, deathwatchEvasive. Deathwatch: draw two cards.
Thunderhead
Thunderhead
6SpellDeal 4 damage to all enemy units. Draw a card for each enemy unit destroyed this way (max 4).